![]() Weather Control was part of both earliest story (when the game started on the ship called Hyperborea (in fact, the same file, that has Weather Control called "Spire", has old Borealis textures with prefix "Hyp" from "Hyperborea") and old storylines of the HL2 (the one with art-deco City 17, AirEx, Consul, e.t.c.). Since there are no information about other snow-related locations in the early game, it seems logical to assume, that "Spire" is a nickname of the Weather Control facility. Some of the "Spire" textures have names like "Snow01" (renamed to "Snowfloor") or "Snow02a" (renamed to "Snowwall"). Early in development Valve named textures after locations, rather than materials, like in post-2001 HL2. The theory about enigmatic "Spire" being codename for the Weather Control facility is based on the old names of the textures. You still can find folder named "Spire" in HL2 leak, but, like "Deep" folder, it's empty. Weather Control Station was apparently nicknamed "Spire" (much like Kraken Base was nicknamed "Deep" or old Skyscraper was known as "Vert" during development). Those maps existed very early in Half Life 2 development and their development was abandoned sometime in 2000- early 2001. ![]() ![]() ![]() However, some recent discoveries and theories, made it seem that in fact they did. For a long time it was believed, that Valve never got around to create any of the Weather Control maps. ![]()
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